Studio

The Dirty Foot Rabbit and the Other Rabbit

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Pages

Page 11
Page 22
Page 33
Page 44
Page 55
Page 66
Page 77
Page 88
Page 99
Page 1010
Page 1111
Page 1212
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Page 1414
Page 1515
Page 1616

Page 1 — Art

This leads the illustration, with the story text as background. It's saved with the page — press Generate or Re-imagine to use it.

Page 1

Art slides

Extra moments of this page's scene — up to two. Pick the sentence each slide should turn on: the illustration switches right as the narration reads it. The main art above is slide 1, and the final slide holds until the page turns.

No extra slides yet — press "Add slide" to add a second moment to this scene.

Audio

All the sound for this story in one place: the narration voice, the intro and ending, the story-wide mood, music and ambience, then word-cued effects for each page.

Whole story

Track volumes (5% steps — changes the track everywhere it plays):
Warm Piano and Strings 60 sec Version75%

Page 1 — word triggers

Animation triggers

click a word to mark it

Click a word (or the space just before it) in the narration below to set where something happens. Each marker can turn an art slide in, play an animation over the artwork, play a sound effect, or start a music track or ambience loop from the Sound Library — it fires the moment the narration reaches that word. Sound effects can be a built-in (thunder, splash, chirp, knock, creak, whoosh, drip, crackle, chime) or any recording from the Sound Library; a music or ambience marker loops its track until it ends or fades out at its chosen end word. A library recording can also stop early: choose the word it should end on and it fades out automatically as the narration reaches it. Marked words carry a badge: S2/S3 turns in Slide 2/3, Sp, Gl, Sh, Fl play Sparkle, Glow, Shake or Lightning flash, and the sfx badge shows which sound plays.

Dirty Foot Rabbit was happy. Not the jumping-up-and-down kind of happy — the quiet kind, the kind that sits in your chest like warm soup. He had his meadow, his friends, his burrow, and his muddy feet, which had been muddy for so long that he'd forgotten they were supposed to be any other way. Life was good. Life was his.
Uses the story's voice from the narration bar above.
Audition a voice:

Hidden clickable objects

Click the art to drop one

No hidden objects yet.

Choices (branching paths)

No choices = the end of this path

No choices — readers reach "The End" here.